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Enhancing 5th graders’ science content knowledge and self-efficacy through game-based learning

Enhancing 5th graders’ science content knowledge and self-efficacy through game-based learning http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png Computers & Education CrossRef

Enhancing 5th graders’ science content knowledge and self-efficacy through game-based learning

Computers & Education , Volume 59 (2): 497-504 – Sep 1, 2012
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Publisher
CrossRef
ISSN
0360-1315
DOI
10.1016/j.compedu.2011.12.019
Publisher site
See Article on Publisher Site

Abstract

Journal

Computers & EducationCrossRef

Published: Sep 1, 2012

References