Get 20M+ Full-Text Papers For Less Than $1.50/day. Start a 14-Day Trial for You or Your Team.

Learn More →

The Architecture of Computerized Business Gaming Simulations

The Architecture of Computerized Business Gaming Simulations Advances in the design of computerized business gaming simulations since the earliest works of the late 1950s are reviewed. A taxonomy of computerized gaming simulation is discussed, and the role of purpose in design is considered. Issues with respect to the representation, timing, hosting, and scoring of gaming simulations are covered. http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png Simulation & Gaming: An Interdisciplinary Journal of Theory, Practice and Research SAGE

The Architecture of Computerized Business Gaming Simulations

Loading next page...
 
/lp/sage/the-architecture-of-computerized-business-gaming-simulations-nvvHUByxv5

References (98)

Publisher
SAGE
Copyright
Copyright © by SAGE Publications
ISSN
1046-8781
eISSN
1552-826X
DOI
10.1177/1046878104263545
Publisher site
See Article on Publisher Site

Abstract

Advances in the design of computerized business gaming simulations since the earliest works of the late 1950s are reviewed. A taxonomy of computerized gaming simulation is discussed, and the role of purpose in design is considered. Issues with respect to the representation, timing, hosting, and scoring of gaming simulations are covered.

Journal

Simulation & Gaming: An Interdisciplinary Journal of Theory, Practice and ResearchSAGE

Published: Jun 1, 2004

There are no references for this article.