Get 20M+ Full-Text Papers For Less Than $1.50/day. Start a 14-Day Trial for You or Your Team.

Learn More →

A Platform-Centric Approach to System-on-Chip (SOC) DesignIntroduction to SoC Design

A Platform-Centric Approach to System-on-Chip (SOC) Design: Introduction to SoC Design Chapter 1 1. INTRODUCTION The semiconductor industry is doing well, with worldwide sales in the year 2003 grossing an approximate 180 billion USD—30 percent of which came from microprocessors, DSPs, microcontrollers, and programmable peripheral chips [1]. A recent forecast by Dataquest predicts an estimated 200+ billion USD in semiconductor sales by the end of the year 2004 [130]. Along with these huge market opportunities, however, has come an increase in system design complexity. It is estimated that by the year 2010 the expected transistor count for typical System-on-Chip (SoC) solutions will approach 3 billion, with corresponding expected clock speeds of over 100 GHz, and transistor densities reaching 660 million transistors/cm2 [2]. Concurrently, this increase in complexity will result in an increase in power dissipation, cost, and the “design-to-market” time. In [2] it is argued that computer products will eventually progress from large, general-purpose, impersonal static forms to portable, personal, flexible, market-targeted forms. Personalization, flexibility, and quick time to market will dictate a “quickturn” design approach. Time-to-market for new platforms will no longer be measured in years, but in months or weeks. Design cycle must decrease or become the bottleneck for future progress and may determine which corporation survives and http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png

A Platform-Centric Approach to System-on-Chip (SOC) DesignIntroduction to SoC Design

Loading next page...
 
/lp/springer-journals/a-platform-centric-approach-to-system-on-chip-soc-design-introduction-WphOOKMiwp

References (0)

References for this paper are not available at this time. We will be adding them shortly, thank you for your patience.

Publisher
Springer US
Copyright
© Springer Science+Business Media, Inc. 2005
ISBN
978-0-387-23895-1
Pages
1 –18
DOI
10.1007/0-387-23896-4_1
Publisher site
See Chapter on Publisher Site

Abstract

Chapter 1 1. INTRODUCTION The semiconductor industry is doing well, with worldwide sales in the year 2003 grossing an approximate 180 billion USD—30 percent of which came from microprocessors, DSPs, microcontrollers, and programmable peripheral chips [1]. A recent forecast by Dataquest predicts an estimated 200+ billion USD in semiconductor sales by the end of the year 2004 [130]. Along with these huge market opportunities, however, has come an increase in system design complexity. It is estimated that by the year 2010 the expected transistor count for typical System-on-Chip (SoC) solutions will approach 3 billion, with corresponding expected clock speeds of over 100 GHz, and transistor densities reaching 660 million transistors/cm2 [2]. Concurrently, this increase in complexity will result in an increase in power dissipation, cost, and the “design-to-market” time. In [2] it is argued that computer products will eventually progress from large, general-purpose, impersonal static forms to portable, personal, flexible, market-targeted forms. Personalization, flexibility, and quick time to market will dictate a “quickturn” design approach. Time-to-market for new platforms will no longer be measured in years, but in months or weeks. Design cycle must decrease or become the bottleneck for future progress and may determine which corporation survives and

Published: Jan 1, 2005

Keywords: Unify Modeling Language; Object Constraint Language; Unify Modeling Language Modeling; Unify Modeling Language Profile; Platform Domain

There are no references for this article.