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A Practical Guide to Testing Wireless Smartphone ApplicationsClient Applications

A Practical Guide to Testing Wireless Smartphone Applications: Client Applications [Client applications are installed onto mobile wireless devices such as mobile phones. They are able to provide users with more functionality, better integration, and better performance than browser applications. Client applications may be written in a portable programming language (e.g., J2ME or FlashLite) or written as native code (e.g., Symbian C++ for Nokia phones).] http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png

A Practical Guide to Testing Wireless Smartphone ApplicationsClient Applications

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Publisher
Springer International Publishing
Copyright
© Springer Nature Switzerland AG 2010
ISBN
978-3-031-01351-5
Pages
63 –67
DOI
10.1007/978-3-031-02479-5_6
Publisher site
See Chapter on Publisher Site

Abstract

[Client applications are installed onto mobile wireless devices such as mobile phones. They are able to provide users with more functionality, better integration, and better performance than browser applications. Client applications may be written in a portable programming language (e.g., J2ME or FlashLite) or written as native code (e.g., Symbian C++ for Nokia phones).]

Published: Jan 1, 2010

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