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Authentic Learning Through Advances in TechnologiesCultivating Creativity by Scaling up Maker Education in K-12 Schools

Authentic Learning Through Advances in Technologies: Cultivating Creativity by Scaling up Maker... [Maker Education is one of the effective complements for traditional classroom education, which bears the potential of boosting knowledge learning, practical ability and creativity cultivation. Upon a brief retrospect of the history of China’s” Maker Movement” and an exploration of innovation ability and intelligence development, this thesis summarizes the traits of students’ cognitive development and scientific literacy during each stage of K-12 education and probes into the development approach of Maker Education in K-12 schools. The author believes that Maker Education should resort to different strategies according to students’ cognitive development and scientific literacy, including “learning by gaming,” “learning by doing” and “learning by working” based on real-life contexts in a piecewise manner.] http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png

Authentic Learning Through Advances in TechnologiesCultivating Creativity by Scaling up Maker Education in K-12 Schools

Editors: Chang, Ting-Wen; Huang, Ronghuai; Kinshuk,

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References (7)

Publisher
Springer Singapore
Copyright
© Springer Nature Singapore Pte Ltd. 2018
ISBN
978-981-10-5929-2
Pages
29 –41
DOI
10.1007/978-981-10-5930-8_3
Publisher site
See Chapter on Publisher Site

Abstract

[Maker Education is one of the effective complements for traditional classroom education, which bears the potential of boosting knowledge learning, practical ability and creativity cultivation. Upon a brief retrospect of the history of China’s” Maker Movement” and an exploration of innovation ability and intelligence development, this thesis summarizes the traits of students’ cognitive development and scientific literacy during each stage of K-12 education and probes into the development approach of Maker Education in K-12 schools. The author believes that Maker Education should resort to different strategies according to students’ cognitive development and scientific literacy, including “learning by gaming,” “learning by doing” and “learning by working” based on real-life contexts in a piecewise manner.]

Published: Sep 21, 2017

Keywords: Maker Education; Maker Space; Innovative ability; K-12 education; Development path

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