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Educational Games for Soft-Skills Training in Digital EnvironmentsTraditional Settings and New Technologies for Role-Play Implementation

Educational Games for Soft-Skills Training in Digital Environments: Traditional Settings and New... [It is widely recognised that role play is particularly suited to experiential leaning. It is a powerful tool that enables participants to draw into an experience and move the learning experience from an impersonal, theoretical and notional form into interactive and participative dimensions.] http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png

Educational Games for Soft-Skills Training in Digital EnvironmentsTraditional Settings and New Technologies for Role-Play Implementation

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References (58)

Publisher
Springer International Publishing
Copyright
© Springer International Publishing Switzerland 2017
ISBN
978-3-319-06310-2
Pages
19 –38
DOI
10.1007/978-3-319-06311-9_2
Publisher site
See Chapter on Publisher Site

Abstract

[It is widely recognised that role play is particularly suited to experiential leaning. It is a powerful tool that enables participants to draw into an experience and move the learning experience from an impersonal, theoretical and notional form into interactive and participative dimensions.]

Published: Dec 16, 2016

Keywords: Virtual Environment; Learning Objective; Virtual World; Role Play; Soft Skill

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