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[In this chapter, we will describe the methodology and the characteristics of an educational tool in the form of a 3D, single-player EduRPG to assess and train the user’s negotiation and communication skills in realistic scenarios. The tool presented in this chapter has been created in the context of the European Union-funded ENACT project (54330l-LLP-l-2013-l-UK-KA3-KA3MP). The acronym stands for Enhancing Negotiation skills through online Assessment of Competencies and interactive mobile Training, and it aims to cross the boundaries between educational games and ITSs, merging the importance of an online and dynamical learner assessment with the intrinsic and extrinsic motivating environment of serious games. ENACT is implemented by a consortium of six partners in four different countries: the United Kingdom, Italy, Spain and Turkey.]
Published: Dec 16, 2016
Keywords: Artificial Agent; Conflict Management; Soft Skill; Negotiation Skill; Body Gesture
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