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Learning GamesEthical Challenges to the Design and Study of Learning Games

Learning Games: Ethical Challenges to the Design and Study of Learning Games [While authors have discussed teaching ethical concepts through the use of learning games, little attention has been paid in the field to their ethical use, design, and development. The goal of this chapter is to ask and answer some of the primary questions on this topic, guided by concerns laid out in institutional review boards that moderate the research approaches we use. This is primarily to help readers become mindful of the consequences for learners and teachers of poorly designed or used learning games and other digital tools.] http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png

Learning GamesEthical Challenges to the Design and Study of Learning Games

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References (9)

Publisher
Springer International Publishing
Copyright
© Springer International Publishing AG 2017
ISBN
978-3-319-46827-3
Pages
55 –66
DOI
10.1007/978-3-319-46829-7_4
Publisher site
See Chapter on Publisher Site

Abstract

[While authors have discussed teaching ethical concepts through the use of learning games, little attention has been paid in the field to their ethical use, design, and development. The goal of this chapter is to ask and answer some of the primary questions on this topic, guided by concerns laid out in institutional review boards that moderate the research approaches we use. This is primarily to help readers become mindful of the consequences for learners and teachers of poorly designed or used learning games and other digital tools.]

Published: Jun 17, 2017

Keywords: Games; Psychology; Ethics; Learning; Design; Development; Research; Instructor obligations; Philosophy

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