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Learning GamesSome Tools for Learning Game Design: Game Engines, Virtual Worlds, and Transmedia

Learning Games: Some Tools for Learning Game Design: Game Engines, Virtual Worlds, and Transmedia [There are a huge number of tools available to learning game developers today. Rather than detail all of them, this chapter provides a broad overview of what is out there with a few examples. We discuss what each general tool supports best in terms of learning game design from our experience.] http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png

Learning GamesSome Tools for Learning Game Design: Game Engines, Virtual Worlds, and Transmedia

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References (8)

Publisher
Springer International Publishing
Copyright
© Springer International Publishing AG 2017
ISBN
978-3-319-46827-3
Pages
75 –79
DOI
10.1007/978-3-319-46829-7_6
Publisher site
See Chapter on Publisher Site

Abstract

[There are a huge number of tools available to learning game developers today. Rather than detail all of them, this chapter provides a broad overview of what is out there with a few examples. We discuss what each general tool supports best in terms of learning game design from our experience.]

Published: Jun 17, 2017

Keywords: Learning games; General design tools; Game engines; Virtual worlds; Transmedia

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